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@ -192,8 +192,6 @@
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if( !$this->Connected )
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{
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throw new SocketException( 'Not connected.', SocketException::NOT_CONNECTED );
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return false;
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}
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$this->Socket->Write( self::A2S_PING );
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@ -215,8 +213,6 @@
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if( !$this->Connected )
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{
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throw new SocketException( 'Not connected.', SocketException::NOT_CONNECTED );
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return false;
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}
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$this->Socket->Write( self::A2S_INFO, "Source Engine Query\0" );
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@ -224,11 +220,6 @@
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$Type = $Buffer->GetByte( );
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if( $Type === 0 )
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{
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return false;
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}
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// Old GoldSource protocol, HLTV still uses it
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if( $Type === self::S2A_INFO_OLD && $this->Socket->Engine === self::GOLDSOURCE )
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{
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@ -361,8 +352,6 @@
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if( !$this->Connected )
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{
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throw new SocketException( 'Not connected.', SocketException::NOT_CONNECTED );
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return false;
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}
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switch( $this->GetChallenge( self::A2S_PLAYER, self::S2A_PLAYER ) )
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@ -422,8 +411,6 @@
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if( !$this->Connected )
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{
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throw new SocketException( 'Not connected.', SocketException::NOT_CONNECTED );
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return false;
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}
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switch( $this->GetChallenge( self::A2S_RULES, self::S2A_RULES ) )
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@ -537,8 +524,6 @@
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if( !$this->Connected )
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{
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throw new SocketException( 'Not connected.', SocketException::NOT_CONNECTED );
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return false;
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}
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switch( $this->Socket->Engine )
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@ -578,8 +563,6 @@
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if( !$this->Connected )
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{
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throw new SocketException( 'Not connected.', SocketException::NOT_CONNECTED );
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return false;
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}
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return $this->Rcon->Command( $Command );
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