Less spacing

pull/94/head
Pavel Djundik 9 years ago
parent 41741b24a2
commit dc2a08e503

@ -11,7 +11,7 @@
define( 'SQ_SERVER_ADDR', 'localhost' );
define( 'SQ_SERVER_PORT', 27015 );
define( 'SQ_TIMEOUT', 1 );
define( 'SQ_ENGINE', SourceQuery :: SOURCE );
define( 'SQ_ENGINE', SourceQuery::SOURCE );
// Edit this <-
$Query = new SourceQuery( );

@ -11,7 +11,7 @@
define( 'SQ_SERVER_ADDR', 'localhost' );
define( 'SQ_SERVER_PORT', 27015 );
define( 'SQ_TIMEOUT', 1 );
define( 'SQ_ENGINE', SourceQuery :: SOURCE );
define( 'SQ_ENGINE', SourceQuery::SOURCE );
// Edit this <-
$Query = new SourceQuery( );

@ -7,7 +7,7 @@
define( 'SQ_SERVER_ADDR', 'localhost' );
define( 'SQ_SERVER_PORT', 27015 );
define( 'SQ_TIMEOUT', 3 );
define( 'SQ_ENGINE', SourceQuery :: SOURCE );
define( 'SQ_ENGINE', SourceQuery::SOURCE );
// Edit this <-
$Timer = MicroTime( true );

@ -77,7 +77,7 @@
// GoldSource RCON has same structure as Query
$this->Socket->Read( );
if( $this->Buffer->GetByte( ) !== SourceQuery :: S2A_RCON )
if( $this->Buffer->GetByte( ) !== SourceQuery::S2A_RCON )
{
return false;
}
@ -102,7 +102,7 @@
{
$this->Socket->Read( );
$ReadMore = $this->Buffer->Remaining( ) > 0 && $this->Buffer->GetByte( ) === SourceQuery :: S2A_RCON;
$ReadMore = $this->Buffer->Remaining( ) > 0 && $this->Buffer->GetByte( ) === SourceQuery::S2A_RCON;
if( $ReadMore )
{

@ -115,7 +115,7 @@
switch( $this->Engine )
{
case SourceQuery :: GOLDSOURCE:
case SourceQuery::GOLDSOURCE:
{
$PacketCountAndNumber = $this->Buffer->GetByte( );
$PacketCount = $PacketCountAndNumber & 0xF;
@ -123,7 +123,7 @@
break;
}
case SourceQuery :: SOURCE:
case SourceQuery::SOURCE:
{
$IsCompressed = ( $RequestID & 0x80000000 ) !== 0;
$PacketCount = $this->Buffer->GetByte( );

@ -138,7 +138,7 @@
* @throws InvalidArgumentException
* @throws TimeoutException
*/
public function Connect( $Ip, $Port, $Timeout = 3, $Engine = self :: SOURCE )
public function Connect( $Ip, $Port, $Timeout = 3, $Engine = self::SOURCE )
{
$this->Disconnect( );
@ -204,10 +204,10 @@
return false;
}
$this->Socket->Write( self :: A2S_PING );
$this->Socket->Write( self::A2S_PING );
$this->Socket->Read( );
return $this->Buffer->GetByte( ) === self :: S2A_PING;
return $this->Buffer->GetByte( ) === self::S2A_PING;
}
/**
@ -224,7 +224,7 @@
return false;
}
$this->Socket->Write( self :: A2S_INFO, "Source Engine Query\0" );
$this->Socket->Write( self::A2S_INFO, "Source Engine Query\0" );
$this->Socket->Read( );
$Type = $this->Buffer->GetByte( );
@ -235,7 +235,7 @@
}
// Old GoldSource protocol, HLTV still uses it
if( $Type === self :: S2A_INFO_OLD && $this->Socket->Engine === self :: GOLDSOURCE )
if( $Type === self::S2A_INFO_OLD && $this->Socket->Engine === self::GOLDSOURCE )
{
/**
* If we try to read data again, and we get the result with type S2A_INFO (0x49)
@ -278,7 +278,7 @@
return $Server;
}
if( $Type !== self :: S2A_INFO )
if( $Type !== self::S2A_INFO )
{
throw new InvalidPacketException( 'GetInfo: Packet header mismatch. (0x' . DecHex( $Type ) . ')', InvalidPacketException::PACKET_HEADER_MISMATCH );
}
@ -367,15 +367,15 @@
return false;
}
switch( $this->GetChallenge( self :: A2S_PLAYER, self :: S2A_PLAYER ) )
switch( $this->GetChallenge( self::A2S_PLAYER, self::S2A_PLAYER ) )
{
case self :: GETCHALLENGE_FAILED:
case self::GETCHALLENGE_FAILED:
{
return false;
}
case self :: GETCHALLENGE_ALL_CLEAR:
case self::GETCHALLENGE_ALL_CLEAR:
{
$this->Socket->Write( self :: A2S_PLAYER, $this->Challenge );
$this->Socket->Write( self::A2S_PLAYER, $this->Challenge );
$this->Socket->Read( 14000 ); // Moronic Arma 3 developers do not split their packets, so we have to read more data
// This violates the protocol spec, and they probably should fix it: https://developer.valvesoftware.com/wiki/Server_queries#Protocol
@ -385,7 +385,7 @@
{
return false;
}
else if( $Type !== self :: S2A_PLAYER )
else if( $Type !== self::S2A_PLAYER )
{
throw new InvalidPacketException( 'GetPlayers: Packet header mismatch. (0x' . DecHex( $Type ) . ')', InvalidPacketException::PACKET_HEADER_MISMATCH );
}
@ -425,15 +425,15 @@
return false;
}
switch( $this->GetChallenge( self :: A2S_RULES, self :: S2A_RULES ) )
switch( $this->GetChallenge( self::A2S_RULES, self::S2A_RULES ) )
{
case self :: GETCHALLENGE_FAILED:
case self::GETCHALLENGE_FAILED:
{
return false;
}
case self :: GETCHALLENGE_ALL_CLEAR:
case self::GETCHALLENGE_ALL_CLEAR:
{
$this->Socket->Write( self :: A2S_RULES, $this->Challenge );
$this->Socket->Write( self::A2S_RULES, $this->Challenge );
$this->Socket->Read( );
$Type = $this->Buffer->GetByte( );
@ -442,7 +442,7 @@
{
return false;
}
else if( $Type !== self :: S2A_RULES )
else if( $Type !== self::S2A_RULES )
{
throw new InvalidPacketException( 'GetRules: Packet header mismatch. (0x' . DecHex( $Type ) . ')', InvalidPacketException::PACKET_HEADER_MISMATCH );
}
@ -480,12 +480,12 @@
{
if( $this->Challenge )
{
return self :: GETCHALLENGE_ALL_CLEAR;
return self::GETCHALLENGE_ALL_CLEAR;
}
if( $this->UseOldGetChallengeMethod )
{
$Header = self :: A2S_SERVERQUERY_GETCHALLENGE;
$Header = self::A2S_SERVERQUERY_GETCHALLENGE;
}
$this->Socket->Write( $Header, 0xFFFFFFFF );
@ -495,21 +495,21 @@
switch( $Type )
{
case self :: S2A_CHALLENGE:
case self::S2A_CHALLENGE:
{
$this->Challenge = $this->Buffer->Get( 4 );
return self :: GETCHALLENGE_ALL_CLEAR;
return self::GETCHALLENGE_ALL_CLEAR;
}
case $ExpectedResult:
{
// Goldsource (HLTV)
return self :: GETCHALLENGE_CONTAINS_ANSWER;
return self::GETCHALLENGE_CONTAINS_ANSWER;
}
case 0:
{
return self :: GETCHALLENGE_FAILED;
return self::GETCHALLENGE_FAILED;
}
default:
{
@ -534,13 +534,13 @@
switch( $this->Socket->Engine )
{
case SourceQuery :: GOLDSOURCE:
case SourceQuery::GOLDSOURCE:
{
$this->Rcon = new GoldSourceRcon( $this->Buffer, $this->Socket );
break;
}
case SourceQuery :: SOURCE:
case SourceQuery::SOURCE:
{
$this->Rcon = new SourceRcon( $this->Buffer, $this->Socket );

@ -129,7 +129,7 @@
public function Command( $Command )
{
$this->Write( SourceQuery :: SERVERDATA_EXECCOMMAND, $Command );
$this->Write( SourceQuery::SERVERDATA_EXECCOMMAND, $Command );
$this->Read( );
@ -137,11 +137,11 @@
$Type = $this->Buffer->GetLong( );
if( $Type === SourceQuery :: SERVERDATA_AUTH_RESPONSE )
if( $Type === SourceQuery::SERVERDATA_AUTH_RESPONSE )
{
throw new AuthenticationException( 'Bad rcon_password.', AuthenticationException::BAD_PASSWORD );
}
else if( $Type !== SourceQuery :: SERVERDATA_RESPONSE_VALUE )
else if( $Type !== SourceQuery::SERVERDATA_RESPONSE_VALUE )
{
return false;
}
@ -154,13 +154,13 @@
{
do
{
$this->Write( SourceQuery :: SERVERDATA_RESPONSE_VALUE );
$this->Write( SourceQuery::SERVERDATA_RESPONSE_VALUE );
$this->Read( );
$this->Buffer->GetLong( ); // RequestID
if( $this->Buffer->GetLong( ) !== SourceQuery :: SERVERDATA_RESPONSE_VALUE )
if( $this->Buffer->GetLong( ) !== SourceQuery::SERVERDATA_RESPONSE_VALUE )
{
break;
}
@ -182,7 +182,7 @@
public function Authorize( $Password )
{
$this->Write( SourceQuery :: SERVERDATA_AUTH, $Password );
$this->Write( SourceQuery::SERVERDATA_AUTH, $Password );
$this->Read( );
$RequestID = $this->Buffer->GetLong( );
@ -191,7 +191,7 @@
// If we receive SERVERDATA_RESPONSE_VALUE, then we need to read again
// More info: https://developer.valvesoftware.com/wiki/Source_RCON_Protocol#Additional_Comments
if( $Type === SourceQuery :: SERVERDATA_RESPONSE_VALUE )
if( $Type === SourceQuery::SERVERDATA_RESPONSE_VALUE )
{
$this->Read( );
@ -199,7 +199,7 @@
$Type = $this->Buffer->GetLong( );
}
if( $RequestID === -1 || $Type !== SourceQuery :: SERVERDATA_AUTH_RESPONSE )
if( $RequestID === -1 || $Type !== SourceQuery::SERVERDATA_AUTH_RESPONSE )
{
throw new AuthenticationException( 'RCON authorization failed.', AuthenticationException::BAD_PASSWORD );
}

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