Use Valve's packet names (proto_oob.h)

pull/149/head
Pavel Djundik 4 years ago
parent e96807bb24
commit cd3624704e

@ -38,7 +38,7 @@
/**
* Packets sent
*/
const A2S_PING = 0x69;
const A2A_PING = 0x69;
const A2S_INFO = 0x54;
const A2S_PLAYER = 0x55;
const A2S_RULES = 0x56;
@ -47,10 +47,10 @@
/**
* Packets received
*/
const S2A_PING = 0x6A;
const S2A_CHALLENGE = 0x41;
const S2A_INFO = 0x49;
const S2A_INFO_OLD = 0x6D; // Old GoldSource, HLTV uses it
const A2A_ACK = 0x6A;
const S2C_CHALLENGE = 0x41;
const S2A_INFO_SRC = 0x49;
const S2A_INFO_OLD = 0x6D; // Old GoldSource, HLTV uses it (actually called S2A_INFO_DETAILED)
const S2A_PLAYER = 0x44;
const S2A_RULES = 0x45;
const S2A_RCON = 0x6C;
@ -180,10 +180,10 @@
throw new SocketException( 'Not connected.', SocketException::NOT_CONNECTED );
}
$this->Socket->Write( self::A2S_PING );
$this->Socket->Write( self::A2A_PING );
$Buffer = $this->Socket->Read( );
return $Buffer->GetByte( ) === self::S2A_PING;
return $Buffer->GetByte( ) === self::A2A_ACK;
}
/**
@ -214,7 +214,7 @@
$Type = $Buffer->GetByte( );
$Server = [];
if( $Type === self::S2A_CHALLENGE )
if( $Type === self::S2C_CHALLENGE )
{
$this->Challenge = $Buffer->Get( 4 );
@ -264,7 +264,7 @@
return $Server;
}
if( $Type !== self::S2A_INFO )
if( $Type !== self::S2A_INFO_SRC )
{
throw new InvalidPacketException( 'GetInfo: Packet header mismatch. (0x' . DecHex( $Type ) . ')', InvalidPacketException::PACKET_HEADER_MISMATCH );
}
@ -479,7 +479,7 @@
switch( $Type )
{
case self::S2A_CHALLENGE:
case self::S2C_CHALLENGE:
{
$this->Challenge = $Buffer->Get( 4 );

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