mirror of
https://github.com/xPaw/PHP-Source-Query.git
synced 2026-05-18 12:53:34 +02:00
Strict checks; implement GameID from extra data flags
This commit is contained in:
@@ -70,21 +70,20 @@
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*/
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public function Get( $Length = -1 )
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{
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if( $Length == 0 )
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if( $Length === 0 )
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{
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// Why even bother
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return "";
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return '';
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}
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$Remaining = $this->Remaining( );
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if( $Length == -1 )
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if( $Length === -1 )
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{
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$Length = $Remaining;
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}
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else if( $Length > $Remaining )
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{
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return "";
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return '';
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}
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$Data = SubStr( $this->Buffer, $this->Position, $Length );
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@@ -69,7 +69,19 @@
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{
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$this->Buffer->Set( FRead( $this->Socket, $Length ) );
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if( $this->Buffer->Remaining( ) > 0 && $this->Buffer->GetLong( ) == -2 )
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if( $this->Buffer->Remaining( ) === 0 )
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{
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// TODO: Should we throw an exception here?
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return;
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}
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$Header = $this->Buffer->GetLong( );
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if( $Header === -1 ) // Single packet
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{
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// We don't have to do anything
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}
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else if( $Header === -2 ) // Split packet
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{
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$Packets = Array( );
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$IsCompressed = false;
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@@ -91,7 +103,7 @@
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}
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case SourceQuery :: SOURCE:
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{
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$IsCompressed = ( $RequestID & 0x80000000 ) != 0;
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$IsCompressed = ( $RequestID & 0x80000000 ) !== 0;
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$PacketCount = $this->Buffer->GetByte( );
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$PacketNumber = $this->Buffer->GetByte( ) + 1;
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@@ -129,7 +141,7 @@
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$Data = bzdecompress( $Data );
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if( CRC32( $Data ) != $PacketChecksum )
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if( CRC32( $Data ) !== $PacketChecksum )
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{
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throw new SourceQueryException( 'CRC32 checksum mismatch of uncompressed packet data.' );
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}
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@@ -137,6 +149,10 @@
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$this->Buffer->Set( SubStr( $Buffer, 4 ) );
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}
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else
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{
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throw new SourceQueryException( 'Socket read: Raw packet header mismatch. (0x' . DecHex( $Header ) . ')' );
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}
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}
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private function Sherlock( $Length )
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@@ -150,6 +166,6 @@
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$this->Buffer->Set( $Data );
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return $this->Buffer->GetLong( ) == -2;
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return $this->Buffer->GetLong( ) === -2;
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}
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}
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@@ -191,7 +191,7 @@
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$this->Socket->Write( self :: A2S_PING );
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$this->Socket->Read( );
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return $this->Buffer->GetByte( ) == self :: S2A_PING;
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return $this->Buffer->GetByte( ) === self :: S2A_PING;
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}
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/**
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@@ -213,13 +213,13 @@
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$Type = $this->Buffer->GetByte( );
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if( $Type == 0 )
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if( $Type === 0 )
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{
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return false;
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}
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// Old GoldSource protocol, HLTV still uses it
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if( $Type == self :: S2A_INFO_OLD && $this->Socket->Engine == self :: GOLDSOURCE )
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if( $Type === self :: S2A_INFO_OLD && $this->Socket->Engine === self :: GOLDSOURCE )
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{
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/**
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* If we try to read data again, and we get the result with type S2A_INFO (0x49)
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@@ -237,8 +237,8 @@
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$Server[ 'Protocol' ] = $this->Buffer->GetByte( );
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$Server[ 'Dedicated' ] = Chr( $this->Buffer->GetByte( ) );
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$Server[ 'Os' ] = Chr( $this->Buffer->GetByte( ) );
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$Server[ 'Password' ] = $this->Buffer->GetByte( ) == 1;
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$Server[ 'IsMod' ] = $this->Buffer->GetByte( ) == 1;
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$Server[ 'Password' ] = $this->Buffer->GetByte( ) === 1;
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$Server[ 'IsMod' ] = $this->Buffer->GetByte( ) === 1;
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if( $Server[ 'IsMod' ] )
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{
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@@ -247,11 +247,11 @@
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$this->Buffer->Get( 1 ); // NULL byte
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$Mod[ 'Version' ] = $this->Buffer->GetLong( );
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$Mod[ 'Size' ] = $this->Buffer->GetLong( );
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$Mod[ 'ServerSide' ] = $this->Buffer->GetByte( ) == 1;
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$Mod[ 'CustomDLL' ] = $this->Buffer->GetByte( ) == 1;
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$Mod[ 'ServerSide' ] = $this->Buffer->GetByte( ) === 1;
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$Mod[ 'CustomDLL' ] = $this->Buffer->GetByte( ) === 1;
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}
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$Server[ 'Secure' ] = $this->Buffer->GetByte( ) == 1;
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$Server[ 'Secure' ] = $this->Buffer->GetByte( ) === 1;
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$Server[ 'Bots' ] = $this->Buffer->GetByte( );
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if( isset( $Mod ) )
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@@ -262,7 +262,7 @@
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return $Server;
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}
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if( $Type != self :: S2A_INFO )
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if( $Type !== self :: S2A_INFO )
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{
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throw new SourceQueryException( 'GetInfo: Packet header mismatch. (0x' . DecHex( $Type ) . ')' );
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}
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@@ -278,11 +278,11 @@
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$Server[ 'Bots' ] = $this->Buffer->GetByte( );
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$Server[ 'Dedicated' ] = Chr( $this->Buffer->GetByte( ) );
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$Server[ 'Os' ] = Chr( $this->Buffer->GetByte( ) );
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$Server[ 'Password' ] = $this->Buffer->GetByte( ) == 1;
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$Server[ 'Secure' ] = $this->Buffer->GetByte( ) == 1;
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$Server[ 'Password' ] = $this->Buffer->GetByte( ) === 1;
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$Server[ 'Secure' ] = $this->Buffer->GetByte( ) === 1;
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// The Ship
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if( $Server[ 'AppID' ] == 2400 )
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// The Ship (they violate query protocol spec by modifying the response)
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if( $Server[ 'AppID' ] === 2400 )
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{
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$Server[ 'GameMode' ] = $this->Buffer->GetByte( );
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$Server[ 'WitnessCount' ] = $this->Buffer->GetByte( );
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@@ -294,7 +294,7 @@
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// Extra Data Flags
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if( $this->Buffer->Remaining( ) > 0 )
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{
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$Flags = $this->Buffer->GetByte( );
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$Server[ 'ExtraDataFlags' ] = $Flags = $this->Buffer->GetByte( );
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// The server's game port
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if( $Flags & 0x80 )
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@@ -305,7 +305,7 @@
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// The server's SteamID - does this serve any purpose?
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if( $Flags & 0x10 )
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{
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$Server[ 'ServerID' ] = $this->Buffer->GetUnsignedLong( ) | ( $this->Buffer->GetUnsignedLong( ) << 32 );
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$Server[ 'ServerID' ] = $this->Buffer->GetUnsignedLong( ) | ( $this->Buffer->GetUnsignedLong( ) << 32 ); // TODO: verify this
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}
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// The spectator port and then the spectator server name
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@@ -321,7 +321,16 @@
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$Server[ 'GameTags' ] = $this->Buffer->GetString( );
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}
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// 0x01 - The server's 64-bit GameID
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// GameID -- alternative to AppID?
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if( $Flags & 0x01 )
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{
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$Server[ 'GameID' ] = $this->Buffer->GetUnsignedLong( ) | ( $this->Buffer->GetUnsignedLong( ) << 32 );
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}
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if( $this->Buffer->Remaining( ) > 0 )
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{
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throw new SourceQueryException( 'GetInfo: unread data? ' . $this->Buffer->Remaining( ) . ' bytes remaining in the buffer. Please report it to the library developer.' );
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}
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}
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return $Server;
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@@ -355,11 +364,11 @@
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$Type = $this->Buffer->GetByte( );
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if( $Type == 0 )
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if( $Type === 0 )
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{
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return false;
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}
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else if( $Type != self :: S2A_PLAYER )
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else if( $Type !== self :: S2A_PLAYER )
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{
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throw new SourceQueryException( 'GetPlayers: Packet header mismatch. (0x' . DecHex( $Type ) . ')' );
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}
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@@ -412,11 +421,11 @@
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$Type = $this->Buffer->GetByte( );
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if( $Type == 0 )
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if( $Type === 0 )
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{
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return false;
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}
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else if( $Type != self :: S2A_RULES )
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else if( $Type !== self :: S2A_RULES )
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{
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throw new SourceQueryException( 'GetRules: Packet header mismatch. (0x' . DecHex( $Type ) . ')' );
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}
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