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@ -4,29 +4,45 @@ class SourceQueryException extends Exception
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// Exception thrown by SourceQuery class
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}
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class SourceQuery
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{
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/*
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/**
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* Class written by xPaw
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*
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* Website: http://xpaw.ru
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* GitHub: https://github.com/xPaw/PHP-Source-Query-Class
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*
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* Special thanks to koraktor for his awesome Steam Condenser class,
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* I used it as a refference at some points.
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* I used it as a reference at some points.
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*/
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/**
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* Values returned by GetChallenge()
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*
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* TODO: Get rid of this? Improve? Do something else?
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*/
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const GETCHALLENGE_FAILED = 0;
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const GETCHALLENGE_ALL_CLEAR = 1;
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const GETCHALLENGE_CONTAINS_ANSWER = 2;
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// Engines
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/**
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* Engines
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*/
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const GOLDSOURCE = 0;
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const SOURCE = 1;
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// Packets Ending
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/**
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* Packets sent
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*/
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const A2S_PING = 0x69;
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const A2S_INFO = 0x54;
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const A2S_PLAYER = 0x55;
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const A2S_RULES = 0x56;
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// Packets Receiving
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/**
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* Packets received
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*/
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const S2A_PING = 0x6A;
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const S2A_CHALLENGE = 0x41;
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const S2A_INFO = 0x49;
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@ -35,18 +51,51 @@ class SourceQuery
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const S2A_RULES = 0x45;
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const S2A_RCON = 0x6C;
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// Source Rcon Sending
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/**
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* Source rcon sent
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*/
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const SERVERDATA_EXECCOMMAND = 2;
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const SERVERDATA_AUTH = 3;
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// Source Rcon Receiving
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/**
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* Source rcon received
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*/
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const SERVERDATA_RESPONSE_VALUE = 0;
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const SERVERDATA_AUTH_RESPONSE = 2;
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/**
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* Points to rcon class
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*
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* @var SourceQueryRcon
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*/
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private $Rcon;
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/**
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* Points to buffer class
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*
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* @var SourceQueryBuffer
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*/
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private $Buffer;
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/**
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* Points to socket class
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*
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* @var SourceQuerySocket
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*/
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private $Socket;
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/**
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* True if connection is open, false if not
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*
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* @var bool
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*/
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private $Connected;
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/**
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* Contains challenge
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*
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* @var string
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*/
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private $Challenge;
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public function __construct( )
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@ -61,13 +110,29 @@ class SourceQuery
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$this->Disconnect( );
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}
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/**
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* Opens connection to server
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*
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* @param string $Ip Server ip
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* @param int $Port Server port
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* @param int $Timeout Timeout period
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* @param int $Engine Engine the server runs on (goldsource, source)
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*
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* @throws SourceQueryException
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* @throws InvalidArgumentException If timeout is not an integer
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*/
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public function Connect( $Ip, $Port, $Timeout = 3, $Engine = self :: SOURCE )
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{
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$this->Disconnect( );
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$this->Buffer->Reset( );
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$this->Challenge = 0;
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if( !$this->Socket->Open( $Ip, (int)$Port, (int)$Timeout, (int)$Engine ) )
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if( !is_int( $Timeout ) || $Timeout < 0 )
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{
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throw new InvalidArgumentException( 'Timeout must be an integer.' );
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}
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if( !$this->Socket->Open( $Ip, (int)$Port, $Timeout, (int)$Engine ) )
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{
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throw new SourceQueryException( 'Can\'t connect to the server.' );
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}
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@ -75,6 +140,9 @@ class SourceQuery
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$this->Connected = true;
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}
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/**
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* Closes all open connections
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*/
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public function Disconnect( )
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{
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$this->Connected = false;
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@ -83,6 +151,12 @@ class SourceQuery
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$this->Rcon->Close( );
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}
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/**
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* Sends ping packet to the server
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* NOTE: This may not work on some games (TF2 for example)
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*
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* @return bool True on success, false on failure
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*/
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public function Ping( )
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{
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if( !$this->Connected )
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@ -96,6 +170,13 @@ class SourceQuery
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return $this->Buffer->GetByte( ) == self :: S2A_PING;
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}
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/**
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* Get server information
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*
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* @throws SourceQueryException
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*
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* @return bool|array Returns array with information on success, false on failure
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*/
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public function GetInfo( )
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{
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if( !$this->Connected )
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@ -108,12 +189,19 @@ class SourceQuery
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$Type = $this->Buffer->GetByte( );
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if( $Type == 0 )
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{
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return false;
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}
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// Old GoldSource protocol, HLTV still uses it
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if( $Type == self :: S2A_INFO_OLD && $this->Socket->Engine == self :: GOLDSOURCE )
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{
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// If we try to read data again, and we get the result with type S2A_INFO (0x49)
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// That means this server is running dproto,
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// Because it sends answer for both protocols
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/**
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* If we try to read data again, and we get the result with type S2A_INFO (0x49)
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* That means this server is running dproto,
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* Because it sends answer for both protocols
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*/
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$Server[ 'Address' ] = $this->Buffer->GetString( );
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$Server[ 'HostName' ] = $this->Buffer->GetString( );
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@ -215,6 +303,13 @@ class SourceQuery
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return $Server;
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}
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/**
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* Get players on the server
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*
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* @throws SourceQueryException
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*
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* @return bool|array Returns array with players on success, false on failure
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*/
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public function GetPlayers( )
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{
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if( !$this->Connected )
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@ -222,16 +317,29 @@ class SourceQuery
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return false;
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}
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if( $this->GetChallenge( self :: A2S_PLAYER, self :: S2A_PLAYER ) )
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switch( $this->GetChallenge( self :: A2S_PLAYER, self :: S2A_PLAYER ) )
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{
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$this->Socket->Write( self :: A2S_PLAYER, $this->Challenge );
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$this->Socket->Read( );
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$Type = $this->Buffer->GetByte( );
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if( $Type != self :: S2A_PLAYER )
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case self :: GETCHALLENGE_FAILED:
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{
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throw new SourceQueryException( 'GetPlayers: Packet header mismatch. (' . $Type . ')' );
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return false;
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}
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case self :: GETCHALLENGE_ALL_CLEAR:
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{
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$this->Socket->Write( self :: A2S_PLAYER, $this->Challenge );
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$this->Socket->Read( );
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$Type = $this->Buffer->GetByte( );
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if( $Type == 0 )
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{
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return false;
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}
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else if( $Type != self :: S2A_PLAYER )
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{
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throw new SourceQueryException( 'GetPlayers: Packet header mismatch. (' . $Type . ')' );
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}
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break;
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}
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}
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@ -252,6 +360,13 @@ class SourceQuery
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return $Players;
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}
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/**
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* Get rules (cvars) from the server
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*
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* @throws SourceQueryException
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*
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* @return bool|array Returns array with rules on success, false on failure
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*/
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public function GetRules( )
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{
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if( !$this->Connected )
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@ -259,16 +374,29 @@ class SourceQuery
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return false;
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}
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if( $this->GetChallenge( self :: A2S_RULES, self :: S2A_RULES ) )
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switch( $this->GetChallenge( self :: A2S_RULES, self :: S2A_RULES ) )
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{
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$this->Socket->Write( self :: A2S_RULES, $this->Challenge );
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$this->Socket->Read( );
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$Type = $this->Buffer->GetByte( );
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if( $Type != self :: S2A_RULES )
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case self :: GETCHALLENGE_FAILED:
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{
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throw new SourceQueryException( 'GetRules: Packet header mismatch. (' . $Type . ')' );
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return false;
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}
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case self :: GETCHALLENGE_ALL_CLEAR:
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{
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$this->Socket->Write( self :: A2S_RULES, $this->Challenge );
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$this->Socket->Read( );
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$Type = $this->Buffer->GetByte( );
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if( $Type == 0 )
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{
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return false;
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}
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else if( $Type != self :: S2A_RULES )
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{
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throw new SourceQueryException( 'GetRules: Packet header mismatch. (' . $Type . ')' );
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}
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break;
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}
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}
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@ -289,11 +417,16 @@ class SourceQuery
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return $Rules;
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}
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/**
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* Get challenge (used for players/rules packets)
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*
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* @return bool True if all went well, false if server uses old GoldSource protocol, and it already contains answer
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*/
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private function GetChallenge( $Header, $ExpectedResult )
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{
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if( $this->Challenge )
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{
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return true;
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return self :: GETCHALLENGE_ALL_CLEAR;
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}
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$this->Socket->Write( $Header, 0xFFFFFFFF );
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@ -305,27 +438,34 @@ class SourceQuery
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{
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case self :: S2A_CHALLENGE:
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{
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// All clear
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$this->Challenge = $this->Buffer->Get( 4 );
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return true;
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return self :: GETCHALLENGE_ALL_CLEAR;
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}
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case $ExpectedResult:
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{
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// Goldsource (HLTV)
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return false;
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return self :: GETCHALLENGE_CONTAINS_ANSWER;
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}
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case 0:
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{
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return self :: GETCHALLENGE_FAILED;
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}
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default:
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{
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throw new SourceQueryException( 'GetChallenge: Packet header mismatch. (' . $Type . ')' );
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}
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}
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return true;
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}
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/**
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* Sets rcon password, for future use in Rcon()
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*
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* @param string $Password Rcon Password
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*
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* @return bool True on success, false on failure
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*/
|
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public function SetRconPassword( $Password )
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{
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if( !$this->Connected )
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@ -338,6 +478,13 @@ class SourceQuery
|
|
|
|
|
return $this->Rcon->Authorize( $Password );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Sets rcon password, for future use in Rcon()
|
|
|
|
|
*
|
|
|
|
|
* @param string $Command Command to execute on the server
|
|
|
|
|
*
|
|
|
|
|
* @return bool|string Answer from server in string, false on failure
|
|
|
|
|
*/
|
|
|
|
|
public function Rcon( $Command )
|
|
|
|
|
{
|
|
|
|
|
if( !$this->Connected )
|
|
|
|
@ -358,6 +505,11 @@ class SourceQuerySocket
|
|
|
|
|
public $Port;
|
|
|
|
|
public $Timeout;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Points to buffer class
|
|
|
|
|
*
|
|
|
|
|
* @var SourceQueryBuffer
|
|
|
|
|
*/
|
|
|
|
|
private $Buffer;
|
|
|
|
|
|
|
|
|
|
public function __construct( $Buffer )
|
|
|
|
@ -382,12 +534,15 @@ class SourceQuerySocket
|
|
|
|
|
$this->Port = $Port;
|
|
|
|
|
$this->Ip = $Ip;
|
|
|
|
|
|
|
|
|
|
if( !( $this->Socket = FSockOpen( 'udp://' . $Ip, $Port ) ) )
|
|
|
|
|
$this->Socket = FSockOpen( 'udp://' . $Ip, $Port, $ErrNo, $ErrStr, $Timeout );
|
|
|
|
|
|
|
|
|
|
if( $ErrNo || !$this->Socket )
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
throw new Exception( 'Could not create socket: ' . $ErrStr );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Socket_Set_TimeOut( $this->Socket, $Timeout );
|
|
|
|
|
Stream_Set_Timeout( $this->Socket, $Timeout );
|
|
|
|
|
Stream_Set_Blocking( $this->Socket, true );
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
@ -456,6 +611,12 @@ class SourceQuerySocket
|
|
|
|
|
// TODO: Test this
|
|
|
|
|
if( $IsCompressed )
|
|
|
|
|
{
|
|
|
|
|
// Let's make sure this function exists, it's not included in PHP by default
|
|
|
|
|
if( !Function_Exists( 'bzdecompress' ) )
|
|
|
|
|
{
|
|
|
|
|
throw new RuntimeException( 'Received compressed packet, PHP doesn\'t have Bzip2 library installed, can\'t decompress.' );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
$Data = bzdecompress( $Data );
|
|
|
|
|
|
|
|
|
|
if( CRC32( $Data ) != $PacketChecksum )
|
|
|
|
@ -485,7 +646,18 @@ class SourceQuerySocket
|
|
|
|
|
|
|
|
|
|
class SourceQueryRcon
|
|
|
|
|
{
|
|
|
|
|
/**
|
|
|
|
|
* Points to buffer class
|
|
|
|
|
*
|
|
|
|
|
* @var SourceQueryBuffer
|
|
|
|
|
*/
|
|
|
|
|
private $Buffer;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Points to socket class
|
|
|
|
|
*
|
|
|
|
|
* @var SourceQuerySocket
|
|
|
|
|
*/
|
|
|
|
|
private $Socket;
|
|
|
|
|
|
|
|
|
|
private $RconSocket;
|
|
|
|
@ -517,12 +689,15 @@ class SourceQueryRcon
|
|
|
|
|
{
|
|
|
|
|
if( !$this->RconSocket && $this->Socket->Engine == SourceQuery :: SOURCE )
|
|
|
|
|
{
|
|
|
|
|
if( !( $this->RconSocket = FSockOpen( $this->Socket->Ip, $this->Socket->Port, $ErrNo, $ErrStr, $this->Socket->Timeout ) ) )
|
|
|
|
|
$this->RconSocket = FSockOpen( $this->Socket->Ip, $this->Socket->Port, $ErrNo, $ErrStr, $this->Socket->Timeout );
|
|
|
|
|
|
|
|
|
|
if( $ErrNo || !$this->RconSocket )
|
|
|
|
|
{
|
|
|
|
|
throw new SourceQueryException( 'Can\'t connect to RCON server: ' . $ErrStr );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Socket_Set_TimeOut( $this->RconSocket, $this->Socket->Timeout );
|
|
|
|
|
Stream_Set_Timeout( $this->RconSocket, $this->Socket->Timeout );
|
|
|
|
|
Stream_Set_Blocking( $this->RconSocket, true );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -722,19 +897,42 @@ class SourceQueryRcon
|
|
|
|
|
|
|
|
|
|
class SourceQueryBuffer
|
|
|
|
|
{
|
|
|
|
|
/**
|
|
|
|
|
* Buffer
|
|
|
|
|
*
|
|
|
|
|
* @var string
|
|
|
|
|
*/
|
|
|
|
|
private $Buffer;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Buffer length
|
|
|
|
|
*
|
|
|
|
|
* @var int
|
|
|
|
|
*/
|
|
|
|
|
private $Length;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Current position in buffer
|
|
|
|
|
*
|
|
|
|
|
* @var int
|
|
|
|
|
*/
|
|
|
|
|
private $Position;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Sets buffer
|
|
|
|
|
*
|
|
|
|
|
* @param string $Buffer Buffer
|
|
|
|
|
*/
|
|
|
|
|
public function Set( $Buffer )
|
|
|
|
|
{
|
|
|
|
|
$this->Buffer = $Buffer;
|
|
|
|
|
$this->Length = StrLen( $Buffer );
|
|
|
|
|
$this->Position = 0;
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Resets buffer
|
|
|
|
|
*/
|
|
|
|
|
public function Reset( )
|
|
|
|
|
{
|
|
|
|
|
$this->Buffer = "";
|
|
|
|
@ -742,11 +940,23 @@ class SourceQueryBuffer
|
|
|
|
|
$this->Position = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get remaining bytes
|
|
|
|
|
*
|
|
|
|
|
* @return int Remaining bytes in buffer
|
|
|
|
|
*/
|
|
|
|
|
public function Remaining( )
|
|
|
|
|
{
|
|
|
|
|
return $this->Length - $this->Position;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Gets data from buffer
|
|
|
|
|
*
|
|
|
|
|
* @param int $Length Bytes to read
|
|
|
|
|
*
|
|
|
|
|
* @return string
|
|
|
|
|
*/
|
|
|
|
|
public function Get( $Length = -1 )
|
|
|
|
|
{
|
|
|
|
|
if( $Length == 0 )
|
|
|
|
@ -763,7 +973,7 @@ class SourceQueryBuffer
|
|
|
|
|
}
|
|
|
|
|
else if( $Length > $Remaining )
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
return "";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
$Data = SubStr( $this->Buffer, $this->Position, $Length );
|
|
|
|
@ -773,6 +983,11 @@ class SourceQueryBuffer
|
|
|
|
|
return $Data;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get byte from buffer
|
|
|
|
|
*
|
|
|
|
|
* @return int
|
|
|
|
|
*/
|
|
|
|
|
public function GetByte( )
|
|
|
|
|
{
|
|
|
|
|
return Ord( $this->Get( 1 ) );
|
|
|
|
@ -806,6 +1021,11 @@ class SourceQueryBuffer
|
|
|
|
|
return $Data[ 1 ];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Read one string from buffer ending with null byte
|
|
|
|
|
*
|
|
|
|
|
* @return string String
|
|
|
|
|
*/
|
|
|
|
|
public function GetString( )
|
|
|
|
|
{
|
|
|
|
|
$ZeroBytePosition = StrPos( $this->Buffer, "\0", $this->Position );
|
|
|
|
|